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Header parameters

7 parameters on this page.

Header

UI Scale

ui_scale

Size of the editor window.

Options
50% · 55% · 60% · 65% · 70% · 75% · 80% · 85% · 90% · 95% · 100% · 105% · 110% · 115% · 120% · 125% · 130% · 135% · 140% · 145% · 150%
Default
75%

Quality Mode

quality_mode
Options
Eco · Normal · High · Render
Default
Normal
  • Eco: Lowest CPU: fewer modes per voice and no clipper oversampling.
  • Normal: The default balance of detail and CPU.
  • High: More modes per voice and more clipper oversampling.
  • Render: Most detail and least aliasing, for bouncing. Uses the most CPU.

Note Mode

play_mode
Options
Tonal · Kit · Drone
Default
Tonal
  • Tonal: Each key plays the patch at its own pitch. Bowed and scraped exciters follow the envelope, so they fade out even while the key is held.
  • Kit: Each key plays its own pad, with its own sound and tuning, set up with the kit bar above the keyboard. Keys without a pad are silent.
  • Drone: Like Tonal, but bowed and scraped exciters keep sounding while the key is held (the envelope loops Decay and Sustain). Struck exciters still decay.

Limiter Mode

limiter_mode
Options
Hard · Lookahead
Default
Hard
  • Hard: Clamps peaks at the ceiling with no added latency.
  • Lookahead: Turns peaks down smoothly ahead of time. Adds about 1 ms of latency.

Output

output

Final output level, in dB. The ceiling still limits the peaks.

Range
-inf dB – 40.00 dB
Default
0.00 dB
Unit
dB

Width

width

Stereo width of the voices. Higher spreads them wider.

Range
-2 – 3
Default
0.5

Body

body

Level of the resonating body under the sound. Higher sounds fuller and more physical.

Range
0 – 5
Default
2.62